Last week the world finally got a shipping Ouya, the Android based, Tegra 3 powered console that was founded as a kickstarted project.
I got my hands on one to see what all the fuss is about. First of all, it’s small. The Ouya is around the same size as the Apple TV box. In the box are the console, one controller, an HDMI cable and power cord.
The wireless controller feels cheap compared to Xbox 360 and PS3 controllers. It’s all hard plastic and no soft grip materials are to be found on this rig. The controller powered by two included AA batteries.
While the Ouya isn’t meant to compete with the next gen consoles coming later this year, the machine does have some decent specs. It’s powered by the aforementioned Quad core Tegra 3 (Yay, that’s one for Nvidia!), 1GB of RAM, 8 GB of internal flash based storage, WiFi (b/g/n), and an ethernet port and Bluetooth. There are also standard USB and micro Usb ports for connecting Ouya to your computer, and this is where this thing gets interesting.
While the Ouya basically has the specs of a Wii U, the cool thing about it is that out of the box this is a developer system. You can make, test, and sell you own home grown games right on the console!
The free SDK is available from the Ouya website.
The interface and online game store are beautiful. I couldn’t help but get angry with Nintendo as I used the Ouya. Here is a system made by an upstart company, and while there are some rough edges, Ouya managed to ship a console with compable specs to the Wii U, but with a much better interface and a $99 price tag!
As of this writing there are only a handful of available games. But all are free to try out, and with this built in game making tools, and the fact that at one point Ouya was #18 on Amazon’s sales rankings, I bet it won’t be long before there are tons of indie games available.
Currently the Ouya console is listed as a 1-3 week wait on Amazon.